Critical Slow Motion Combat Mod
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Jun 04, 2016 1. Critical Slow Motion Combat only 2. Critical Slow Motion Combat merged with my More Blood Mod Installation: 1. Download mod 2. Extract content to yourWitcher3Directorymods 3. Done Uninstallation: 1. Delete yourWitcher3DirectorymodKNGCriticalSlowMotionCombat 2. Done Settings. Hey folks, I've loaded my saved game and now the whole game is in slow motion. Walking, running, jumping, during dialogue (speech is normal, the animations are just slowed down). Loading it again and restarting the game didn't work. It's not solvable with simply getting into witcher senses mode either. EDIT: Well, as sudden as it appeared it disappeared again.
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Critical Slow Motion Combat Mod 1
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Critical Slow Motion Combat Mod
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I'vé become attempting to shape this out for a while now and it't probably something obvious I'michael missing. But I haven't long been capable to discover anything on this subwoofer about it, nor through Search engines.During combat, I frequently discover combat move into a 2nd of slow motion. I'm guessing some combination or crit or whatever causes this, but I possess no concept which. It almost seems like the game offers a minute for me to source an action or string a control.
It's certainly intentional and no bug or functionality concern.I perform on PS4 ánd my inquisitor is certainly a rift mage, if that matters.Anyway, the response is most likely something therefore apparent that it'll create my face turn reddish, but at this stage I simply need to know:P ThanksEdit: Going by the replies it seems to be just for dramatic impact on cross-class combo's. Thanks a lot for responding all!:-). Well, I just took a shower and that'h where I do all my best reasoning (don't we all) and I kept in mind that I've observed slow mótion in both criticaI strikes and cross-class combinations. The one I keep in mind the nearly all is 'shattering'.I'michael also enjoying as a Rift Mage right right now with some points in the Wintertime tree, specifically Wintertime's Know and it's upgrade Wintertime's Cool. This capability will freeze opponents, if it'beds immediately implemented by Stone Fist it leads to the foe to shatter which is usually a critical hit and the game goes into slow motion. Furthermore if I get cold an foe with Wintertime's Grasp/Chill and Cole arrives along with Double Fangs they will furthermore shatter leading to a cross-class combination and slow motion. There are more but I'm not heading to list them almost all here.
If you are usually interested presently there's in fact a area on the DA Wiki about combinations (remembered that in the shower as well).